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Three Hundred Mechanics

written by John July 12, 02007

I’ve always been interested in game design, and even made a living at it for a few years in the mid nineties, so I was really taken with Sean Howard’s Three Hundred Mechanics project. His aim is to document a new idea in gameplay mechanics every day, for three hundred days. Right now he’s about a month into the project and the range and quality of ideas are quite brilliant.

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